Stocks
Every launch is a stock: its traction is its votes, its sector is its category, and LNCH is the whole market. How it works
Data as of Oct 17, 2026, 12:21 PM UTC · traction last updated Oct 17, 13:13 UTC · updates about once a day
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launches · Oct 14–Oct 16 vs Oct 7–Oct 9 (same weekday)
Launched on Oct 16 (the latest complete UTC day) or listed since the previous run (IPO), ranked by current traction. Product Hunt launches all list at 07:01 UTC; their traction has had at most one or two daily updates. 13 matches. Spam giveaways excluded.
| # | Sector | |||||||
|---|---|---|---|---|---|---|---|---|
| 1 | A WebGL hommage to PS1 demo discs | GAME | 7 | 0 | 0.0% | 0 | 0 | 29h ago |
| 2 | Gondwana, a code-first C#/.NET game engine with WebGL | GAME | 4 | 0 | — | 0 | 23h ago | |
| 3 | A Game of Life sandbox where any pattern is a shareable link | GAME | 4 | +4IPO | — | 0 | 0 | 9h ago |
| 4 | A fun little app to play with chaos | GAME | 3 | 0 | — | 0 | 31h ago | |
| 5 | Wasmga.me Homebrew and open-source games running on WebAssembly | GAME | 3 | 0 | — | 0 | 0 | 28h ago |
| 6 | I made puzzle game IT THINKS you build a GPU from logic gates | GAME | 3 | 0 | — | 0 | 0 | 29h ago |
| 7 | Sufuku Sudoku, but Numbers Repeat | GAME | 2 | 0 | — | 0 | 29h ago | |
| 8 | FourCities A multiplayer transport tycoon game in the browser | GAME | 2 | +2IPO | — | 1 | 11h ago | |
| 9 | Parin A 2D game engine between raylib and Godot, written in Dlang | GAME | 2 | 0 | — | 0 | 29h ago | |
| 10 | OutClocked, a nearly impossible daily trivia game | GAME | 1 | 0 | — | 0 | 30h ago | |
| 11 | A "falling block puzzle game" | GAME | 1 | 0 | — | 0 | 25h ago | |
| 12 | Animated step-by-step hints for any cryptic crossword clue | GAME | 1 | +1IPO | — | 0 | 0 | 6h ago |
| 13 | Family Internet Speed Game | GAME | 1 | 0 | — | 0 | 0 | 26h ago |
Traction = current votes (PH) / points (HN) — early-adopter attention, not downloads or usage. Gained = traction gained between the two latest daily ingest runs; Gain % only when the previous traction was 5+. Buzz = comments gained in that interval. “frozen” = no longer tracked, so no current gain. How it works