LAUNCH·INDEX
LNCH1,007+7.6%

Experimental: traction = early-adopter votes (PH) / points (HN), not downloads or usage; updated about once a day and frozen ~31–36h after launch on Product Hunt (7 days on Show HN); sectors come from keyword rules (~70–75% accurate); data starts Oct 3 (HN) / Oct 9 (PH). “—” means not enough data; nothing is estimated. How it works

Stocks

Every launch is a stock: its traction is its votes, its sector is its category, and LNCH is the whole market. How it works

Data as of Oct 17, 2026, 12:21 PM UTC · traction last updated Oct 17, 13:13 UTC · updates about once a day

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LNCHLaunch Index · all sectors
451+26 (+6.1%)

launches · Oct 14–Oct 16 vs Oct 7–Oct 9 (same weekday)

Hit rate (settled)
8.1%
— · Oct 12–Oct 14 vs Oct 5–Oct 7
Trend · Volatility
+2.9 · 27%
40 hits of 496 settled
daily launches, 13 complete days

Launched on Oct 16 (the latest complete UTC day) or listed since the previous run (IPO), ranked by current traction. Product Hunt launches all list at 07:01 UTC; their traction has had at most one or two daily updates. 13 matches. Spam giveaways excluded.

#Sector
1A WebGL hommage to PS1 demo discsGAME700.0%0029h ago
2Gondwana, a code-first C#/.NET game engine with WebGLGAME40—023h ago
3A Game of Life sandbox where any pattern is a shareable linkGAME4+4IPO—009h ago
4A fun little app to play with chaosGAME30—031h ago
5Wasmga.me

Homebrew and open-source games running on WebAssembly

GAME30—0028h ago
6I made puzzle game IT THINKS

you build a GPU from logic gates

GAME30—0029h ago
7Sufuku

Sudoku, but Numbers Repeat

GAME20—029h ago
8FourCities

A multiplayer transport tycoon game in the browser

GAME2+2IPO—111h ago
9Parin

A 2D game engine between raylib and Godot, written in Dlang

GAME20—029h ago
10OutClocked, a nearly impossible daily trivia gameGAME10—030h ago
11A "falling block puzzle game"GAME10—025h ago
12Animated step-by-step hints for any cryptic crossword clueGAME1+1IPO—006h ago
13Family Internet Speed GameGAME10—0026h ago

Traction = current votes (PH) / points (HN) — early-adopter attention, not downloads or usage. Gained = traction gained between the two latest daily ingest runs; Gain % only when the previous traction was 5+. Buzz = comments gained in that interval. “frozen” = no longer tracked, so no current gain. How it works

Launch Index