LAUNCH·INDEX
LNCH1,007+7.6%

Experimental: traction = early-adopter votes (PH) / points (HN), not downloads or usage; updated about once a day and frozen ~31–36h after launch on Product Hunt (7 days on Show HN); sectors come from keyword rules (~70–75% accurate); data starts Oct 3 (HN) / Oct 9 (PH). “—” means not enough data; nothing is estimated. How it works

Games & Entertainment (GAME)

Sector · Show HN · data as of Oct 17, 2026, 12:21 PM UTC

22+2 (+10.0%)

launches · 3D Oct 14–Oct 16 vs Oct 7–Oct 9 (same weekday) (20)

14.3%—

hit rate · Oct 12–Oct 14 settled (4/28) vs Oct 5–Oct 7 (0/20)

— Not significant at current sample size: +14.3pp, 20 → 28 settled launches (needs 100+ in each window).

+3.8

trending score

Launches & hit rate

Supply · launches per day
01020Oct 3: 4 launches (incomplete day)Oct 4: 3 launchesOct 5: 7 launchesOct 6: 6 launchesOct 7: 7 launchesOct 8: 7 launchesOct 9: 6 launchesOct 10: 5 launchesOct 11: 4 launchesOct 12: 10 launchesOct 13: 12 launchesOct 14: 6 launchesOct 15: 6 launchesOct 16: 10 launchesOct 17: 3 launches (incomplete day)Oct 3Oct 5Oct 7Oct 9Oct 11Oct 13Oct 15Oct 17
Demand · hit rate per day (share of settled launches with 10+ votes)
0%12.5%25%Oct 3: incomplete dayOct 4: 0 of 3 settled launches hit 10+ votes (0.0%)Oct 5: 0 of 7 settled launches hit 10+ votes (0.0%)Oct 6: 0 of 6 settled launches hit 10+ votes (0.0%)Oct 7: 0 of 7 settled launches hit 10+ votes (0.0%)Oct 8: 1 of 7 settled launches hit 10+ votes (14.3%)Oct 9: 0 of 6 settled launches hit 10+ votes (0.0%)Oct 10: 0 of 5 settled launches hit 10+ votes (0.0%)Oct 11: 1 of 4 settled launches hit 10+ votes (25.0%)Oct 12: 2 of 10 settled launches hit 10+ votes (20.0%)Oct 13: 2 of 12 settled launches hit 10+ votes (16.7%)Oct 14: 0 of 6 settled launches hit 10+ votes (0.0%)Oct 15: launches not settled yetOct 16: launches not settled yetOct 17: incomplete dayOct 3Oct 5Oct 7Oct 9Oct 11Oct 13Oct 15Oct 17

4 days left blank: votes still coming in (launches under 48h old), incomplete day, or no launches — not shown as zero.

Faded bars are incomplete days (today, or days before every selected source was being collected).

Key statistics

Launches
10Oct 16
Avg daily launches
6.813d
7D range
4 – 12Oct 10–Oct 16
Hit rate
12.0%6/50 · Oct 8–Oct 14
Volatility
62%12 daily chg
Share of market
5.4%7D
Top source
Show HN100%
Previous window
20Oct 7–Oct 9

Stocks in this sector (GAME)

Most buzz (comments gained) over the latest interval (Oct 17, 02:39 UTC → Oct 17, 13:13 UTC, 10.6h). 2 matches. Spam giveaways excluded.

#Sector
1Wonderhop

A daily game: guess what most people say, or what none do

GAME100+41▲ +69.5%223d ago
2FourCities

A multiplayer transport tycoon game in the browser

GAME2+2IPO—111h ago

Traction = current votes (PH) / points (HN) — early-adopter attention, not downloads or usage. Gained = traction gained between the two latest daily ingest runs; Gain % only when the previous traction was 5+. Buzz = comments gained in that interval. “frozen” = no longer tracked, so no current gain. How it works

GAME · Games & Entertainment · Launch Index