Sectors
Each sector is a category of launches. Launches = supply; hit rate (share reaching 10+ votes) = demand. How it works
Data as of Oct 17, 2026, 12:21 PM UTC · latest complete day 2026-10-16 · settled through 2026-10-14
launches · Oct 16 vs Oct 9 (same weekday)
1D · launches Oct 16 vs Oct 9 (same weekday) · hit rate Oct 14 vs Oct 7 (same weekday) (settled)
| Name | 14D | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| INFR | Data & Infrastructure | 6 | +3 | ▲ +100.0% | 0.0% | — | +15.9 | 69% | 5.0% | |
| AGNT | AI Agents | 24 | −2 | ▼ −7.7% | 6.9% | — | −3.3 | 67% | 20.0% | |
| AITL | AI Tools & LLM Apps | 4 | −3 | ▼ −42.9% | 5.9% | — | −14.4 | 65% | 3.3% | |
| GAME | Games & Entertainment | 10 | +4 | ▲ +66.7% | 0.0% | — | +15.5 | 62% | 8.3% | |
| DEVT | Developer Tools | 14 | +3 | ▲ +27.3% | 19.2% | — | +8.6 | 59% | 11.7% | |
| PROD | Productivity | 13 | +3 | ▲ +30.0% | 0.0% | — | +9.1 | 45% | 10.8% | |
| MDIA | Video, Audio & Music | 7 | +1 | ▲ +16.7% | 16.7% | — | +4.4 | 37% | 5.8% | |
| MISC | Other | 9 | +2 | ▲ +28.6% | 13.3% | — | +7.7 | 33% | 7.5% |
Volatility = standard deviation of day-over-day % changes in launches over all 13 complete days (needs 5+ changes). Only categories averaging 5+ launches/day are ranked (19 smaller ones left out). Doesn't depend on the period switch; weekday/weekend cycles are included. Hit rate = share of launches with 10+ votes (PH) / points (HN), counted only once a launch is 48h old. Click a column header to sort.