Games & Entertainment (GAME)
Sector · Show HN · data as of Oct 31, 2026, 3:03 PM UTC
launches · 7D Oct 24–Oct 30 vs Oct 17–Oct 23 (55)
hit rate · Oct 22–Oct 28 settled (5/54) vs Oct 15–Oct 21 (3/53)
— Not significant at current sample size: +3.6pp, 53 → 54 settled launches (needs 100+ in each window).
trending score
Launches & hit rate
3 days left blank: votes still coming in (launches under 48h old), incomplete day, or no launches — not shown as zero.
Faded bars are incomplete days (today, or days before every selected source was being collected).
Key statistics
- Launches
- 13Oct 30
- Avg daily launches
- 7.427d
- 7D range
- 3 – 13Oct 24–Oct 30
- Hit rate
- 9.3%5/54 · Oct 22–Oct 28
- Volatility
- 56%26 daily chg
- Share of market
- 5.7%7D
- Top source
- Show HN100%
- Previous window
- 55Oct 17–Oct 23
Stocks in this sector (GAME)
Crossed the 10-vote traction line during the latest interval (Oct 30, 16:20 UTC → Oct 31, 15:35 UTC, 23.3h): under 10 at the previous run and 10+ now. Launches listed since the previous run (IPOs) have no earlier reading, so they’re left out (see New Listings). Only ~6% of launches ever get there. 1 match. Spam giveaways excluded.
| # | Sector | |||||||
|---|---|---|---|---|---|---|---|---|
| 1 | I built a multiplayer game where you're an aerial fighter cat | GAME | 81 | +78 | — | 41 | 42 | 3d ago |
Traction = current votes (PH) / points (HN) — early-adopter attention, not downloads or usage. Gained = traction gained between the two latest daily ingest runs; Gain % only when the previous traction was 5+. Buzz = comments gained in that interval. “frozen” = no longer tracked, so no current gain. How it works