LAUNCH·INDEX

Categories

Each sector is a category of launches. Launches = supply; hit rate (share reaching 10+ votes) = demand. How it works

Data as of Oct 31, 2026, 3:03 PM UTC · latest complete day 2026-10-30 · settled through 2026-10-28

Heating up this week · categories where launches got traction most often (market: 3.2%)

AI Agents

11.5% got traction · 3.6× the market

Top: SpeakON Agent

Open Source & Libraries

9.3% got traction · 2.9× the market

Top: Hob

AI Tools & LLM Apps

6.3% got traction · 2.0× the market

Top: Strawberry 1.0

Hardware & IoT

6.2% got traction · 1.9× the market

Top: LFM3 by Liquid AI

LNCHLaunch Index · all sectors
993+24 (+2.5%)

launches · Oct 24–Oct 30 vs Oct 17–Oct 23

Hit rate (settled)
5.6%
— · Oct 22–Oct 28 vs Oct 15–Oct 21
Trend · Volatility
+1.2 · 28%
56 hits of 1,009 settled
daily launches, 14 complete days

7D · launches Oct 24–Oct 30 vs Oct 17–Oct 23 · hit rate Oct 22–Oct 28 vs Oct 15–Oct 21 (settled)

Name14D
ECOME-commerce8+8—0.0%—+47.883%0.8%
CRPTCrypto & Web310+7▲ +233.3%14.3%—+31.4106%1.0%
ANLYAnalytics & Monitoring18+7▲ +63.6%5.3%—+18.1107%1.8%
SECRSecurity & Privacy40+13▲ +48.1%6.1%—+17.074%4.0%
INFRData & Infrastructure55+16▲ +41.0%3.8%—+15.569%5.5%
HIREHR, Jobs & Recruiting15+5▲ +50.0%5.9%—+14.499%1.5%
EDUCEducation & Learning17+5▲ +41.7%18.2%—+12.9130%1.7%
WRITWriting & Content27+6▲ +28.6%3.8%—+10.499%2.7%
HDWRHardware & IoT24+4▲ +20.0%9.1%—+7.4106%2.4%
NOCDNo-Code & Website Builders10+2▲ +25.0%0.0%—+7.2142%1.0%
FINTFinance & Fintech26+4▲ +18.2%6.9%—+6.9160%2.6%
SOCLSocial & Community12+2▲ +20.0%0.0%—+6.3141%1.2%
SALESales & CRM7+1▲ +16.7%0.0%—+4.4138%0.7%
COMMCommunication & Meetings15+1▲ +7.1%11.1%—+2.6111%1.5%
GAMEGames & Entertainment57+2▲ +3.6%9.3%—+1.656%5.7%
AGNTAI Agents179+5▲ +2.9%4.9%—+1.451%18.0%
AITLAI Tools & LLM Apps42+1▲ +2.4%2.2%—+1.197%4.2%
HLTHHealth & Fitness1200.0%0.0%—0.0118%1.2%
DEVTDeveloper Tools149−11▼ −6.9%5.1%—−3.446%15.0%
MDIAVideo, Audio & Music50−8▼ −13.8%5.2%—−6.840%5.0%
DSGNDesign & Images22−6▼ −21.4%7.7%—−10.082%2.2%
MKTGMarketing & SEO6−3▼ −33.3%0.0%—−12.168%0.6%
TRVLTravel & Lifestyle19−7▼ −26.9%4.8%—−12.8150%1.9%
BOPSBusiness Ops & SMB Software5−3▼ −37.5%0.0%—−13.187%0.5%
PRODProductivity60−20▼ −25.0%2.9%—−13.444%6.0%
OSRCOpen Source & Libraries19−8▼ −29.6%10.5%—−14.494%1.9%

Trending = momentum in both launches and attention: 100 × (½·ln((S+5)/(S₀+5)) + ½·ln((H+5)/(H₀+5))), where S/S₀ are launches in this vs the earlier window and H/H₀ are hits (settled launches with 10+ votes) in the settled windows. The attention half counts only when the sector's hit-rate change is statistically significant (100+ settled launches per window and |z| ≥ 2); otherwise it's 0. Pseudo-counts damp tiny categories; +10 ≈ +10% combined growth. "Other" (unmatched launches) isn't ranked. Hit rate = share of launches with 10+ votes (PH) / points (HN), counted only once a launch is 48h old. Click a column header to sort.