Categories
Each sector is a category of launches. Launches = supply; hit rate (share reaching 10+ votes) = demand. How it works
Data as of Oct 31, 2026, 7:01 AM UTC · latest complete day 2026-10-30 · settled through 2026-10-28
Heating up this week · categories where launches got traction most often (market: 3.2%)
launches · Oct 30 vs Oct 23 (same weekday)
1D · launches Oct 30 vs Oct 23 (same weekday) · hit rate Oct 28 vs Oct 21 (same weekday) (settled)
No sector's hit rate fell by a statistically significant amount in this window (needs 100+ settled launches per window and |z| ≥ 2). Changes inside the noise show as “—” in the table on the Trending tab.
Biggest change in hit rate (percentage points), Oct 28 vs Oct 21 — settled launches only (older than 48h), so this lags launches by ~2 days. Only statistically significant changes are listed: 100+ settled launches in both windows and a two-proportion test with |z| ≥ 2. Hit rate = share of launches with 10+ votes (PH) / points (HN), counted only once a launch is 48h old. Click a column header to sort.